Striking from beind will effectively reset the cooldown, giving you massive damage. If you're looking to catch fleeing foes, Pursuit is your best bet. Increases movement speed by 10% when the Pokemon is not in combat. However, if the user receives damage or gets attacked before it charges, it attacks immediately and shoves the opposing Pokemon. After a short time, the user charges to attack the opposing Pokemon. Has the user look for an opening to attack an opposing pokemon, decreasing the movement speed of the user and the opposing Pokemon for the duration. In addition to this, if you get your 3 auto attackers, Psycho Cut also generally deals higher overall damage. However, it's also easy for less experienced players to misuse it and end up stranded in the enemy team. Sucker Punch is a very solo-focused ability that will let you hone in on targets easily. The second dash component of Night Slash is also useful for escaping from dangerous situations. Pursuit can deal overall higher damage, but might be trickier to land against skilled opponents. The movement provided by Night Slash's 2nd hit is very worthwhile. When the Pokemon scores a goal, its Attack increases by 6. The lower the opposing Pokemon's HP, the more the user's critical-hti rate in increased. The second attack has the user dash straight ahead, dealing damage to opposing Pokemon and increasing the user's critical-hit rate. If this first attack hits, a second attack can also be performed. Has the user dash in an outward arc, dealing damage to opposing pokemon. Psycho Cut will deal more damage than Sucker Punch if you factor in all 3 enhanced auto attacks. It's a bit of a high risk, high reward build, but it is extremely powerful. Pursuit's damage and chase potential is incredible, provided you're able to get back attacks. ・Quickly moves your Pokemon in the designated location. When the Pokemon drops to low HP, then each second for three seconds, it recovers 8% of the HP it had lost. When this item is held by a melee Pokemon, this basic attack also decreases the movement speed of opposing Pokemon for a short time. The higher the Pokemon's Attack, the more this damage increases. The higher the Pokemon's attack, the more the damage increases.Īfter the Pokemon uses a move, its next basic attack deals a minimum of 10 more damage. Increases the damage of basic attack critical hits. Also increases basic attack damage deal to the affected opposing Pokemon for up to three attacks after this move hits. Has the user attack with blades formed by psychic power that decreases the movement speed of opposing Pokemon for a short time when the move hits. If the basic attack lands from behind, its damage is increased and this move's cooldown is reduced. Has the user dash to the designated location and quickly charge an opposing Pokemon with the next basic attack.
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